How Industy games handle their code errors and exceptions? – Solved

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How Industy games handle their code errors and exceptions? – Solved

How Industy games handle their code errors and exceptions?

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mohammad-almais Changed status to publish March 29, 2024
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Based on the information available online, it appears that Industy games likely do not rely heavily on exception handling for their game code. Here’s a breakdown of why this might be the case and some alternative approaches they might use:

Reasons Why Exceptions Might Not Be Common:

  • Performance Overhead: Exception handling can introduce some overhead in game engines. In fast-paced games, this overhead can lead to slight performance dips or stuttering, which developers want to avoid.
  • Debugging Difficulty: Exceptions can sometimes be cryptic and require extra effort to pinpoint the root cause of the error. This can slow down the debugging process for game developers.

Possible Alternatives for Error Handling:

  • Asserts: Industy games might utilize asserts within their code. Asserts are statements that verify assumptions about the code’s state. If an assertion fails, the program typically halts immediately, indicating a logic error that needs to be fixed. This can be a faster way to identify issues during development.
  • Error Codes: The code might use error codes returned by functions or internal checks. These codes would signal specific error conditions, allowing developers to implement targeted handling routines for different errors.
  • Logging: Logging mechanisms can be employed to record error messages or unexpected events during gameplay. This can be helpful for post-release debugging and identifying issues that players might encounter.

Additional Considerations:

  • The specific approach to error handling in Industy games might vary depending on the game engine they use and their development practices.
  • Some exceptions might still be used for critical errors that would cause the game to crash if not handled.
  • Modern game engines often provide debugging tools that can help developers identify and fix errors more efficiently.

If you’re interested in learning more about error handling practices in game development, you can explore resources related to specific game engines or general game programming best practices.

mohammad-almais Changed status to publish March 29, 2024
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